Flap Bird
2025-09-04 FEI786202/jogo-nicolas4pitz
A simple game built with HTML and JavaScript, recreating the classic Flappy Bird experience directly in the browser.
The game is rendered using <canvas>
elements and image assets, while JavaScript handles all core game logic — including gravity simulation, player movement, object generation, and collision detection. The result is a smooth, lightweight, and responsive browser game that captures the essence of the original mobile hit.
Features
- 🐦 Core Mechanics: Physics-based gameplay with gravity and jump control.
- 🎮 Dynamic Objects: Pipes and backgrounds are procedurally generated for each round.
- ⚙️ Collision System: Real-time hit detection between the bird and obstacles.
- 🖥️ Canvas Rendering: Optimized 2D rendering using HTML5 Canvas API.
Technologies Used
- HTML5 Canvas — for rendering the game loop and visual elements.
- JavaScript (ES6) — for handling physics, animation, and interactivity.
- CSS3 — for layout and responsive scaling.
How It Works
- The bird is affected by a gravity constant that continuously pulls it downward.
- When the player presses a key (or taps the screen), an upward velocity is applied.
- Pipes are generated at random intervals and move horizontally to simulate motion.
- Collision detection checks whether the bird intersects any pipe or the ground.
- Each successful pass through a gap increases the score.
Future Improvements
- Add a start menu and game-over screen with restart functionality.
- Implement sound toggle and difficulty settings.
- Add score storage using localStorage or a backend API.
- Improve sprite animations for smoother character motion.
Summary
This project demonstrates fundamental game development concepts in JavaScript, such as physics simulation, animation loops, and real-time collision detection. It’s a great example of how simple HTML5 and JS logic can create an engaging, nostalgic web-based game experience.